Recent advances in computer technology were used to great advantage in planning science observation sequences for the Voyager 2 encounter with Uranus in 1986. Despite a loss of experienced personnel, a challenging schedule, workforce limitations, and the complex nature of the Uranus encounter itself, the resultant science observation timelines were the most highly optimized of the five Voyager encounters with the outer planets. In part, this was due to the development of a microcomputer-based system, called ASSET (Automated Science Sequence Encounter Timelines generator), which was used to design those science observation timelines. This paper details the development of that system. ASSET demonstrates several features essential to the design of the first expert systems for science planning which will be applied for future missions.


    Access

    Access via TIB

    Check availability in my library


    Export, share and cite



    Title :

    Asset - An application in mission automation for science planning


    Contributors:
    Finnerty, D. F. (author) / Martin, J. (author) / Doms, P. E. (author)

    Publication date :

    1987-10-01



    Type of media :

    Miscellaneous


    Type of material :

    No indication


    Language :

    English




    Mission automation and mission planning and how to combine them

    Schurig, Christian / Morales, Jose / Reggestad, Vemund | Tema Archive | 2008


    Mission Automation and Mission Planning and how to Combine them

    Schurig, C. / Morales, J. / Reggestad, V. et al. | British Library Conference Proceedings | 2008


    ADM-AEOLUS: Autonomy, Automation, and Mission Planning Reuse

    Gunn, Johanna M. / Amadieu, Patrice J. / Cruzen, Craig A. | AIAA | 2011



    Science Planning for the TROPIX Mission

    Russell, C. T. | NTRS | 1998