Explicit surfaces, such as triangulations or wireframe models, have been extensively used to represent the deformable 3D models that are used to fit 3D point and 2D silhouette data. The resulting approaches, however, suffer from the fact that fitting typically involves finding the facets that are closest to the 3D data points or most likely to be silhouette facets. This requires searching, which is slow, and dealing with the non-differentiability of the distance function. By contrast, implicit surface representations allow fitting without search, since one can simply evaluate a differentiable field function at every data point. However, implicit representations are not necessarily the most intuitive ones and users, such as graphics designers, tend to prefer explicit models.


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    Title :

    Implicit meshes for modeling and reconstruction


    Contributors:
    Ilic, S. (author) / Fua, P. (author)


    Publication date :

    2003-01-01


    Size :

    812493 byte





    Type of media :

    Conference paper


    Type of material :

    Electronic Resource


    Language :

    English



    Implicit Meshes for Modeling and Reconstruction

    Ilic, S. / Fua, P. / IEEE | British Library Conference Proceedings | 2003


    Implicit solvers for unstructured meshes

    VENKATAKRISHNAN, V. / MAVRIPLIS, DIMITRI | AIAA | 1991


    Implicit solvers for unstructured meshes

    Venkatakrishnan, V. / Mavripilis, Dimitri J. | TIBKAT | 1991


    Implicit Meshes for Effective Silhouette Handling

    Ili?, S. / Salzmann, M. / Fua, P. | British Library Online Contents | 2007