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keywords:(E-Learning)

    3D worlds and Cultural Heritage: Realism vs Virtual Presence.

    Free access
    DI BLAS, NICOLETTA / GOBBO, EVELYNE / PAOLINI, PAOLO | BASE | 2005
    Keywords: e-learning

    An adaptive, competence based, approach to serious games sequencing in technology enhanced learning

    Free access
    Cuoco L. / Sterbini A. / Temperini M. | BASE | 2017
    Keywords: Game based e-learning , Personalized e-learning

    Edutainment in 3D virtual worlds. The SEE experience

    Free access
    DI BLAS, NICOLETTA / S. Hazan / PAOLINI, PAOLO | BASE | 2003
    Keywords: e-learning

    E-learning infrastructure for naval architecture and ocean engineering education

    Bronsart, R. / Wanner, M.C. / Muesebeck, P. et al. | Tema Archive | 2007
    Keywords: E-Learning

    Enhancing maritime education and training: measuring a ship navigator's stress based on salivary amylase activity

    Murai, K. / Wakida, S.-I. / Miyado, T. et al. | British Library Conference Proceedings | 2009
    Keywords: E-learning

    Imaginary Versus Virtual Loci: Evaluating the Memorization Accuracy in a Virtual Memory Palace

    Free access
    Huttner, Jan-Paul / Pfeiffer, David / Robra-Bissantz, Susanne | BASE | 2018
    Keywords: E-Learning

    Using cloud computing and mobile devices to facilitate students' learning through e-learning games

    Free access
    Yi, A / Yuen, AHK / Tam, V et al. | BASE | 2013
    Keywords: E-Learning games

    Using virtual worlds in distance learning environments

    Free access
    Stiubiener, Itana / Barbosa, Waleska / Kamienski, Carlos Alberto et al. | BASE | 2011
    Keywords: E-learning