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The Robust Nash equilibrium and equilibrium selection in 2x2 coordination games
A Generalized Training Approach for Multiagent Learning
A Sequential Stackelberg Game for Dynamic Inspection Problems
Design and performance analysis of a heavily loaded material handling system
Strategic path reliability in information networks
A Class of Consistent Share Functions for Games in Coalition Structure
Testing the TASP: An experimental investigation of learning in games with unstable equilibria
UAV Path Planning System Based on 3D Informed RRT* for Dynamic Obstacle Avoidance
Second Best Decision Making of Railway Operators: How to fix Fares, Frequency and Vehicle Size
Voronoi languages: Equilibria in cheap-talk games with high-dimensional types and few signals
Adaptive timing in a dynamic field architecture for natural human–robot interactions
House allocation with overlapping agents: A dynamic mechanism design approach
Vehicle fatigue damage prediction based on estimated strains and road measurements
Optimisation algorithms for the charge dispatch of plug-in vehicles based on variable tariffs
On the Convergence of Fictitious Play: A Decomposition Approach