Extending 3-DoF Metrics to Model User Behaviour Similarity in 6-DoF Immersive Applications
Evaluation of Media-Based Social Interactions in Virtual Environments
Exploring User Behaviour in Asymmetric Collaborative Mixed Reality
Mood Worlds: A Virtual Environment for Autonomous Emotional Expression
Reinforcement recommendation with user multi-aspect preference
Influence of Narrative Elements on User Behaviour in Photorealistic Social VR
Exploring the concept of the (future) mobile office
I'm a Giant: Walking in Large Virtual Environments at High Speed Gains
Working with an Autonomous Interface: Exploring the Output Space of an Interactive Desktop Lamp
EagleSense: Tracking People and Devices in Interactive Spaces using Real-Time Top-View Depth-Sensing
The Design and Implementation of a Mobile RFID Tag Sorting Robot
Comparing white-box and black-box test prioritization