This paper describes the design and use at of the Trick Simulation Toolkit, a simulation development environment for creating high fidelity training and engineering simulations at the NASA Johnson Space Center and many other NASA facilities. It describes Trick's design goals and how the development environment attempts to achieve those goals. It describes how Trick is used in some of the many training and engineering simulations at NASA. Finally it describes the Trick NASA/Open source project on Github.


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    Title :

    The Trick Simulation Toolkit: A NASA/Open source Framework for Running Time Based Physics Models


    Contributors:

    Conference:

    AIAA Modeling and Simulation Technologies Conference (SciTech 2016) ; 2016 ; San Diego, CA, United States


    Publication date :

    2016-01-04


    Type of media :

    Conference paper


    Type of material :

    No indication


    Language :

    English





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