Slicing-Volume: Hybrid 3D/2D Multi-target Selection Technique for Dense Virtual Environments
Explorative Study on Asymmetric Sketch Interactions for Object Retrieval in Virtual Reality
Incorporating Contextual Knowledge Into Human-Robot Collaborative Task Execution
MiniHack the Planet: A Sandbox for Open-Ended Reinforcement Learning Research
GraspDB14 – Documentation on a database of grasp motions and its creation
6-MIG Project: Multi-User InteractionSystem for CAVE-type VR Environments
Improving reliability of mobile manipulators against unknown external faults
DAEDALUS - Descent And Exploration in Deep Autonomy of Lava Underground Structures
Synthesizing gait motions from spline-based progression functions of controlled shape