Abstract In this chapter, we examine how agent technology might be utilized in flight software (FSW) to enable increased levels of autonomy in spacecraft missions. Again, as stated in the Preface, our discussion relates exclusively to uncrewed assets (robotic spacecraft, instrument platforms on planetary bodies, robotic rovers, etc.) or assets that must be capable of untended operations (e.g., ground stations during “lights-out” operations). The basic operational functionality discussed in Chap. 2 is accounted for and allocated between flight and ground, and between agent and nonagent FSW. Those technologies required to enable the FSW design are touched upon briefly, and new autonomous capabilities supportable by these technologies are described. Next, the advantages of the design from a cost-reduction standpoint are examined, as are the mission types that might benefit from this design approach. For each design concept, the appropriate distribution of functionality between agent and nonagent components and between flight and ground systems is discussed. For those functions assigned to remote agent processing, enabling technologies that are required to support the agent implementation are identified. Further, we determine for which mission types each design concept is particularly suitable and describe detailed operational scenarios depicting the remote agent interactions within the context of that design concept.


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