Previous research 3D displays in vehicles has focused on information perception and increasing task performance. Thus, all previous S3D automotive user interfaces and prototypes (ours and related work) were non-interactive. However, to fully exploit user interfaces that present binocular depth cues, interaction is a fundamental building block. Core objective of this chapter is to derive appropriate interaction techniques for 3D content on S3D displays.
A User-elicited Gesture Set
S3D Dashboard ; Kapitel : 9 ; 143-159
2021-08-13
17 pages
Aufsatz/Kapitel (Buch)
Elektronische Ressource
Englisch
User-vehicle interface including gesture control support
Europäisches Patentamt | 2024
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