In 2005, the Broad Agency Announcement (BAA) No. 05-020 called for research and development efforts to design the Transformable Craft (T-Craft), a transport craft that will create a 'game-changing' capability for the U.S. Navy's Seabasing concept. The T-Craft is intended to advance the concepts of Operational Maneuver from the Sea (OMFTS) and Ship-to-Objective Maneuver (STOM). In this thesis, we examine various T-Craft operational and performance requirements using discrete event simulation modeling, statistical design of experiments, and robust analysis techniques. The model is used to investigate the rates at which the T-Craft/Sea base system, as specified in BAA No. 05- 020, can deliver materiel to shore. We use robust analysis to evaluate the impact of both operational and performance design choices for the T-Craft across a spectrum of conflict conditions. Two different scenarios are investigated, an enemy threat scenario and a scenario without enemy threat. The first scenario examines how the T-Craft performs in peacekeeping missions or missions of humanitarian assistance. For the scenario with enemy threat, hostile forces are present in the landing area. The result is a set of design and policy recommendations that are targeted toward achieving mission success in a broad variety of scenarios.


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