The problem of allocating two types of aircraft (bombers and fighters) among three different air tasks (counter air, air defense, and support of ground operations) in a multistrike campaign is analyzed as a twosided war game. It is assumed that a bomber can be used in either the counter air or ground support operations, while a fighter can be used in either the air defense or ground support roles. That is, bombers and fighters have one task-ground support-in common. Optimal employment during the last strikes of the campaign consists of a concentration of all resources on support of ground operations. Optimal employment during the early strikes of the campaign requires randomization by both sides. (Author)


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    Titel :

    Allocation of Two Types of Aircraft in Tactical Air War: A Game-Theoretic Analysis


    Beteiligte:

    Erscheinungsdatum :

    1960


    Format / Umfang :

    2 pages


    Medientyp :

    Report


    Format :

    Keine Angabe


    Sprache :

    Englisch





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